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See:
Description
Interface Summary | |
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IBlockingConnection | A connection which uses the underlying channel in a blocking manner. |
IConnectHandler | Handles new incomming connections. |
IConnection | A connection (session) between two endpoints. |
IConnectionPool | a connection pool |
IConnectionScoped | Defines that the IHandler is connection scoped. |
IDataHandler | Reads and processes the incoming data. |
IDisconnectHandler | Handles the disconnecting of connections. |
IHandler | A marker interface for a handler Specific handlers defines on<event> callback methods. |
ILifeCycle | Deprecated. use ILifeCycle instead |
IMultithreadedServer | A server accepts new incomming connections, and delegates the handling of the
INonBlockingConnection to the assigned handler. |
IMutlithreadedServerListener | listener interface, which defines specific callback methods for a IMultithreadedServer |
INonBlockingConnection | A connection which uses the underlying channel in a non-blocking manner. |
IServerContext | Represents the handler`s server context. |
ITimeoutHandler | Handles timeout. |
Class Summary | |
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BlockingConnection | Implementation of the IBlockingConnection interface. |
BlockingConnectionPool | A connection pool implementation. |
HandlerChain | Implements a handler chain. |
INonBlockingConnection.TransferResult | |
MultithreadedServer | Implementation of a multithreaded server. |
MultithreadedServerMBeanProxyFactory | A Mbean proxy factory, which creates and registers an appropriated mbean
for a given MultithreadedServer instance. |
NonBlockingConnection | Implementation of the INonBlockingConnection interface. |
NonBlockingConnectionPool | A connection pool implementation. |
StreamSocketConfiguration | Deprecated. |
StreamUtils | utility class for stream based communication |
Enum Summary | |
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IConnection.FlushMode |
Exception Summary | |
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WaitTimeoutException | Checked exception, thrown when a the wait timeout has been reached |
Provides classes to handle a connection-oriented, sequenced flow of data in a blocking
or non-blocking mode on the server and on the client side.
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